The ability to express yourself in this game when destroying emplacements is near unparalleled. For those who enjoy the gorgeous explosives, you can attach multiple explosive rocket satchels to D.R.M vehicles and watch them careen into a giant propane tank.
Maybe you do not fancy putting boots on the ground, so steal a military bomber and rain hell. Or you could attach a bus to a helicopter as a makeshift wrecking ball and get your Miley Cyrus on. On one hand you could simply shoot them with an LMG until the job is done. This results in physics-breaking constructs that are worth their weight in entertainment value. The trusty grappling hook returns and is even more glorious as you can now attach more than two objects together. Here is where the strengths of the game lie: in the ability to destroy the various emplacements in ever more imaginative ways. The tools in your arsenal range from the conventional RPGs and planted explosives to shotgun grenade launchers and laser designated airstrikes. That is what comprises the large majority of the gameplay: destroying any and all items owned by D.R.M (Di Ravello’s MIlitia). However Rico knows a couple of things about liberating the people via unconventional means. It is a shame that Di Ravello had to scar the beautiful landscape with his military bases and settlements. Although it lacks the level of detail of similar games in the same genre, it is still impressive given the scale and ambition. The lands of Medici are saturated with every color of the rainbow, from the snow covered mountains, to the sunflower fields. Like the story, the graphics are not a major highlight, but it does a sufficient job of portraying the atmosphere of each region.
The Mediterranean collection of islands referred to as Medici has five major districts, each with their own identity. Every cutscene has its moment of B-movie cheese, and it’s evident to see how much fun the writers had creating the various scenarios. The story will not win any prizes for how well it is written or performed, but at the same time it does not take itself as seriously. As someone who has spent over 100 hours playing Just Cause 2, I can honestly say the stories here are not The Godfather. During Rico’s campaign to remove Di Ravello from power, he teams up with some unlikely characters that help in their own odd and rather unconventional ways. This talent of his comes in handy when he returns to his homeland of Medici to find it under the rule of General Sebastiano Di Ravello.
Just Cause 3 continues the furthering adventures of Rico Rodriguez, who at this point has become a professional at removing dictators. But they need not worry, as Avalanche Studios has returned to quell the explosive hunger. As gaming has been evolving, like-minded gaming fans appear to have been left out. Looking at films as an example, there is 2001: A Space Odyssey and The Godfather for the highbrow audience, The Avengers, Man of Steel, and The Dark Knight for comic book fans, and anything directed by Michael Bay for people who want to see stuff explode. It has to produce content for all types of audiences. The world of entertainment is funny place.